Wind Sailor is an in-game achievement in Run 3.
If you are using the Child, start on Box Storage Area, part 10, and as part 11 begins, jump. You will notice that the level keeps getting bigger at about the same rate as the Child is falling, meaning he can keep aloft until the level stops getting bigger. Just be sure to land somewhere, or the achievement won't count. Alternatively, at the beginning of Box Storage Area part 11, fall into the gap between the two boxes in front of the Child at the beginning of the level and move left or right to catch onto the side of either of the boxes. The Child will be standing on a box halfway up the wall of the tunnel, and then it is a simple matter of floating down onto a surface, as the height will be sufficient enough to keep the Child airborne for ten seconds.
If you are using the Gentleman, try to enable your electromagnet when you're underneath a power cell, and use the power cells as a "bridge" to stay aloft for 10 seconds. A tip is that when you are going towards a power cell, you can release the electromagnet, then engage it again when you are below the power cell to get a lot of height out of nowhere. This takes practice to pull off consistently but is actually very easy with some practice.
If you are the Student, do the same as the Child, but when you fall, press space, and you should float down. This may only work on the computer version. (But may not be working in the updated versions.)