I'll delete this soon

The New Tunnel, seen from part 14.

What the falling rhino

The Memory Evaluation, seen from part 4.

Introduction Edit

The Low-Power Tunnel is a side tunnel that branches off of the Main Tunnel, at Level 28, seen from Level 27. It consists of twenty-five levels and was the first tunnel to introduce and make use of the gameplay mechanic darkness. Two tunnels branch off of the Low-Power Tunnel, the Memory Evaluation at part four, and the New Tunnel at part 15. The Child is also unlocked after beating the Low-Power Tunnel.

Gameplay Edit

The Low-Power Tunnel was the first tunnel to introduce and use darkness. Darkness is a gameplay mechanic in which some or all tiles in a tunnel run out of power. When tiles run out of power, they blink on and off or dim, and may eventually go dark altogether. When they go completely black, the tiles are still there, however, they are much harder to see against the dark background. Occasionally a whole tunnel will run out of power, but more often, most turn black while some stay brightly lit, acting as a kind of guide from one platform of tiles to the next. Also, when a tunnel runs out of power, the music may get quieter (when dimming), start and stop erratically (when blinking), or go completely silent (when off).

And for this tunnel and other levels of darkness, we strongly advise turning your brightness up completely to avoid headaches from being unable to see tiles.

Plot Edit

The following is a brief description of the story in the Low-Power Tunnel. More information on the story can be found here.

Candy Edit

After beating the Low-Power Tunnel, the cutscene 'Candy' will begin. The Child finds a bag of candy at the end of the Low-Power Tunnel, then leaves and the focus changes to the Angel, who was standing behind him. The Angel's thoughts appear on the screen, showing his frustration at all the dead ends, and waiting for the Runner to lead the group home. This is when he decides that he's "done with all this," and soon afterward he begins recruiting as many of the others to go back home to the Planet with him.

Self Assembly Edit

The story starts with the Child and the Duplicator, standing on an edge. The Child noticed a tunnel branching out and sought the fact that there were floating tiles everywhere and starts to form a tunnel. The Duplicator said the tunnels are alive, and the Child is thinking that's a "baby tunnel". The Duplicator then jumps into the tunnel saying that they could be listening to us, and in the tunnel. They were told that we can talk there, and newborns don't understand speech.

Standards to Uphold Edit

The Angel finds the Gentleman, and the Gentleman is willing to come home. He doesn't want to go now because his project isn't ready, saying he shouldn't do so in the Angel's company and the Gentleman had standards to uphold. The Gentleman strolls away, and the Angel stands alone.

Trivia Edit

  • This tunnel used to be called Low-power Tunnel, and an older name, Low-power tunnels.
  • Low-Power Tunnel, part 24 is one of the only levels in the game to have been changed after its release.

Difficulty Edit

Very easy
Not too easy
Almost medium
Over medium
Above medium
Fairly hard
Extra hard
Insanely hard
The levels of Low-Power Tunnel
1 2 3 3 4 3 4 2 1 2

Gallery Edit

These are the 25 levels of the Low-Power Tunnel.