|Normal gameplay||Angel Missions|
Level 16 is the sixteenth level of the Main Tunnel.
This is a cross of holes in tunnel, four snakes or spirals.
It shouldn't be too difficult, as you can regularly change walls. Both the Runner and the Skater will work, and that is probably the only strategy that can be documented apart from brute force, and finding a way to win.
The Runner is far more agile and slower, giving you a lot of time to think and switch walls. The holes aren't very big, just very, very common.
The Skater is more of a 'jump, switch wall and hope for the best' strategy. Thankfully, he will clear most of the one-tile gaps given enough speed, so he will just go straight through it without jumping.
Overall, this level isn't too hard, but can be absolutely terrifying for early players. It really isn't as hard as it looks.