47E365B9-5290-4474-B8B0-EC8D028787AA “Yay! So how soon do we get home?”

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The achievement "Topaz Snake" was first suggested on this wiki, on The Crystal Gallery, part 1. Let's make suggestions to Player 03 for changes to Run 3 or any future Run games. To suggest an idea, add a line to the appropriate table with your suggestion and your name after it, like these ideas.

To see accepted and rejected suggestions, go here.

Status of Suggestions

Status is either pending, accepted, rejected, likely, under consideration, partially accepted, partially rejected, not possible, unlikely or already done.

  • Pending means that it is unknown whether the idea will be used (should be automatically added to a new suggestion).
  • Accepted means this idea has been added to the game or Player 03 says he will add it.
  • Rejected means that it will not be used.
  • Likely means that there is a very high chance that Player 03 will use the idea.
  • Under consideration means Player 03 might or might not use the idea.
  • Partially accepted means it will be used but with a few changes.
  • Already done means it is already a feature in the game.
  • Not possible means it can't be done or Player 03 already tried and failed.
  • Partially rejected means most of it will be rejected with a few small parts accepted or with major changes to the idea.
  • Unlikely means it probably won't happen.

Note: Please, if you can, add your suggestions straight to the table, rather than posting in the comments. This is to avoid having too many comments because rows of the table can be deleted but comments cannot except by Admins. We are already over 300 comments! Also, please add them to the bottom of the corresponding table so Mods can easily see which ones are new and which ones are not. Thank you!



Note: Please make sure it is possible before you add it to the list.

Name Requirement Reward (power cells) Creator Status
Power Outage Using the Gentleman's ability at least 5 times, go 1000m in Infinite Mode without collecting a single power cell.

(Note* using his ability doesn't mean actually collecting the power cell. You just have to fly through the air.)

500 Anonymous User Partially accepted, possible
Home Again Reach the Planet. 1000 DerpFace2227 Accepted, will be possible
Somewhere Out There Reach the Wormhole. 1000 DerpFace2227 Accepted, will be possible
I Believe I Can Fly Fly 500 meters in total with the Gentleman in Infinite Mode in 1 run. 400 EasyJohn42 Under consideration, possible
Conveyor Run Beat Level C-2 by only landing on the Conveyor tiles. The first few tiles don't count. Random Pro

Under consideration, Possible

Missed Opportunity Use the Bunny to fail Launch Site C. 1000 (Should be reduced) Anonymous user, Tanline666 Under consideration, Possible
Connect Four Beat Level B-4 with exactly four jumps and without changing gravity. 300 GoBo15 Likely, Possible
As Silent As Space Beat Level 20 with the Runner, without a costume, and without changing gravity. 100 Random Pro Likely, Possible
Really Flying?! Travel 100 meters while using the Gentleman without touching anything. 250 Anonymous User Under consideration
The Conscientious Skater Beat A-1 with the Skater without dislodging any tiles. 200 AK Cuber Likely (unless a better level is found), Possible
You Win Beat the game when the end truly comes. Or two of them, one for the Wormhole and one for going home. 20000 DerpFace2227 Accepted, but the reward may not be that big
Step by Step Beat Level 48 without dislodging more than eight tiles. 150 Random Pro Under consideration, possible
Save Space Travel 500 meters without touching any crumbling tiles. Using the Child doesn't count. Reward: 200 200 Plain Toast Likely, possible
Scrooge Collect 500 power cells in Infinite mode in one run. Respawns may or may not count. Fivebee2 Likely, Possible
The Cartographer Would Be Proud Visit all the Infinite Mode levels. You don't need to do it in one run. 3270 Plain Toast Likely, Possible
Box Collecting Beat Box Storage Area, part 2 by only touching the normal tiles and boxes. 150 Anonymous user Likely, Possible
Slippery Situation Beat Level U-1 without touching the ice tiles. The first few tiles don't count. 125 Anonymous user Likely, Possible
The Conscientious Duplicator Beat The Way Back, part 11 without dislodging any tiles 200 Anonymous user Under consideration, Possible
Extra Gravity Beat Memory Evaluation, part 1 without jumping Anonymous user for the achievement, Tanline666 for the name Under consideration, Possible
Architect Beat all the Bridge Building boxes, including the optional ones. 150 Anonymous user, Name by NP101 Pending, Possible
Swift Beat Level L-1 with the Bunny without jumping. 100 Mr.L213 (L the Boulevardier) Under consideration, Possible
Don't Try This at Home Beat level B-5 without dislodging any tiles Anonymous user Pending, Possible
Go With the Flow Beat level I-2 without jumping. 50 StarsOfTheSky Likely, Possible
Jumping For Joy Beat Level 58 using the skater without pressing left or right 200 Plain Toast Under consideration, Possible
Explorer Visit every level at least once 1000 RapidHyperion Under consideration, Possible
Saved By The Power Cells Use the Gentleman to get saved by a power cell. 50 Anonymous Under consideration, Possible
Quite A Big Jump Beat Plan C, Part 9 with only one gravity switch. Random Pro Likely, Possible
Almost dead Ride a crumbling tile to the edge of space, then jump back to safety. 125 Anonymous Under consideration, Possible
4S (Speedy Spiral Side Swipe) As the Bunny, beat Plan C, Part 12 without pressing the jump button. 100 Plain Toast Likely, Possible
Bouncing Beat Plan C, Part 2 while only switching gravity once. 50 or 100 Random Pro Under consideration, Possible
Flipping Out Perform a backflip with the Gentleman 75 EasyJohn42 Pending, Possible
Child's Play Beat Infinite Mode level 46 without doing anything. 50 EasyJohn42 Pending, Possible
Insert Name Here Beat 75% of Infinite Mode level 106 without jumping. 50 EasyJohn42 Pending, Possible
AFK King Beat Infinite Mode level 307 without doing anything. 50 EasyJohn42 Pending, Possible
The Conscientious Student Beat Infinite Mode level 44 without dislodging any tiles. (You can't use the Child.) 50 EasyJohn42 Pending, Possible
Bomb Defusal Beat Level C-4 without touching the conveyor tiles. 150 Tanline666 Pending, Possible
Family Reunion Beat The Way Back, part 16 200 DaRareGames Pending, Possible
Void Master Beat Plan C, part 6, only touching regular tiles. Random Pro Pending, Possible
Wind Controller Beat Plan C, part 8, without switching gravity. Random Pro Pending, Possible
No Repairs Necessary As the Skater, travel 1500 meters in Infinite Mode without dislodging a single crumbling tile. 150 StarsOfTheSky Pending, Possible
In The Long Run Run 100,000m cumulative in Infinite Mode. 500 GoBo15 Pending, Possible
Chilly Only touch ice tiles on Level 219 in Infinite Mode. 200 1FlyingSpaghettiMonster1 Pending
Light at the end of the Tunnel Beat the Low-Power Tunnel 1000 (Should be reduced) DaRareGames Pending, Possible
Fashion Freak Collect all the costumes. (when you're done with making them) 500 Chiptheblewcat Pending
High Jumper or Long Jumper Beat Level 28 without jumping or dislodging any crumbling tiles. 50 Mr.L Pending, Possible
Frozen Snake Beat IM level 324 only touching ice. 25 GoBo15 Pending
Do You Think That's Wise? Beat IM level 51 only touching crumbling tiles. 50 GoBo15 Pending
Boulevardier Beat Level B-2 with rotating the level as the Gentleman. 100 Mr.L Pending, Possible
Universal Vandalism Crumble 2100 tiles 150 Huggaso Pending, Possible
You are Pacified Beating Level 61 while crumbling all Crumbling tiles. 50 Huggaso Pending, Possible
Sonic As the Student, beat Level N-6 while only touching fast conveyors. 150 Huggaso Pending, Possible
Target Practice Beat Level N-9 without touching slow conveyors as the Student. Random Pro Pending, Possible
Careful Treading Beat Level G-6 without crumbling any tiles. Random Pro Pending, Possible
Giant Jumps Beat Level G-7 without changing gravity. Random Pro Pending, Possible
No Plan A Beat Plan A 1000 DaRareGames Pending, Possible
Floater With the Student, beat Level G-9 while only touching crumbing tiles. The first few don't count. Random Pro Pending, Possible
Left Alone Beat The Way Back, part 5, without moving right. Random Pro Pending, Possible
Straight Ahead Beat Level 22 without moving sideways Random Pro Pending, Possible
Hypothesis Beat the Low-Power Tunnel, part 6 without moving left or right with the Student. 100 L the Boulevardier Pending, Possible
The Darkness Beat Low-Power Tunnel, part 22 only touching dark tiles (the first few don't count) Random Pro Pending, Possible
Hop, Skip, and a Jump Beat Level M-3 with only 3 jumps and without crumbling the tiles. 75 Tanline666 Pending, Possible
Jumping Beat Level 55 without moving sideways. Random Pro Pending, Possible
Not Pushed Around Beat Level I-6 without touching the conveyors Random Pro Pending, Possible
Aimer Beat Level U-8 without moving sideways. Random Pro Pending, Possible
Bathmophobia  Beat Plan A, part 15 without touching ramps. Random Pro Pending, Possible
Graviton Beat Plan A, part 14, changing gravity every jump. Random Pro Pending, Possible
The (Really)

Hard Way

As the Student, beat Low-Power Tunnel, part 10 while only touching the single tiles along the ceiling. 600-750 Huggaso Pending, Possible
Concussion Bang your head on the bottom of a tile (this is only possible with crumbling tiles) or the Gentleman. 150 StarsOfTheSky Pending
Storyteller Unlock all the cutscenes (when they are all released). 50 StarsOfTheSky Pending
Wait... What? Beat Level U-8/Bridge without Protip. 1000 EasyJohn42 Pending
Definitely A Gymnast Beat Level H-1 as the Skater without jumping 50 L the Boulevardier Pending,



(the word 'Backwards' spelled backwards

Discover being able to play levels backwards. 250 DerpFace2227 Pending
The Credits Read the Credits. 5 Huggaso Pending
The Conscientous Engineer As the Angel, after the starting platform, beat Level A-9 only touching boxes. 250 GoBo15 Pending
Beep-Beep Beat Level C-3 only using the Student’s ability when the Tunnel beeps. (A tip; make precise jumps, and near the end, use the conveyors to your advantage.) 200 Tanline666 Pending, Possible
Exobiology Beat Level 37 without touching any normal tiles. (First few tiles don't count.) 50 L the Boulevardier Pending, Possible
Sleep-Bouncing Beat Level 38 without moving sideways or jumping as the Bunny. 50 L the Boulevardier Pending, Possible
Tiny Hops Beat Level U-10 without pressing jump as the Bunny. Random Pro Pending, Possible
Ice Skating (and Jumping?) Beat IM 112 without jumping. 25 StarsOfTheSky Pending
A Worthy Sacrifice Beat Plan C, part 8 as the Pastafarian, breaking the bridge as your last jump to victory. 300 DerpFace2227 Pending, should be posible
The Crazy Way Beat Level L-3 without using the jump button. 100 DerpFace2227 Pending, Possible
The Maze-y Way Complete the first half of Level L-4 traveling left, then complete the second half by traveling right. 75-100 Tanline666 Pending, Possible
The Amazing Way Beat Level L-5 as the Bunny by only jumping ONCE. 300 DerpFace2227 Pending, Possible
The Runner's Rampage Beat all the main tunnel levels up to level 30 without dying. 500 Royoroy Pending, Possible
Temptations Travel 1500 meters in Infinite Mode using the Student or Angel without using either of their special abilities. 200 Sugar Plum Cake Pending, Possible
Allergic to Power Cells Without collecting any power cells, run 2000 meters in Infinite Mode, 350 Sugar Plum Cake Pending, Possible
Back For More Beat Plan A, Part 16 with the Bunny, Duplicator, and the Child. 750 Sugar Plum Cake Pending, Possible
Disqualify the Child from Precise Jumper, as he can earn it if you don't dislodge tiles, but still touch them. GoBo15 Pending
Allow the Ghost to earn "Three Spooky Jumps" because it fits the "spooky" bit of the name. GoBo15 Pending
Greed As the Gentleman, run 500-1000m grabbing EVERY visible power cell. (You don't have to collect every power cell inside boxes) 250 GoBo15, Random Pro Pending
Fear Beat IM level 202 avoiding black tiles. 50 GoBo15 Pending
A True Scientist As the Student, beat level N-8 without jumping. 300 GoBo15 Pending
But How? Fail Launch Site A as the Pastafarian. 100 DerpFace2227 Pending, Possible.


Suggestion User Status
Moving tiles - tiles that can be activated and will move upon contact with the character. Huggaso Under consideration
Wind tiles - these tiles push you away from them. They have enough power to lift you 1.5m off the ground. AK Cuber Partially accepted: something similar is planned
Gold glowing tiles (a.k.a. more color options for glow tiles) Lovechinesefood Under consideration
Conveyor ramps - Let characters do fast / slow jumps (forwards and backwards), and sideways jumps (sideways ones) GoBo15 Pending
Add Conveyor tiles to the level editor. GoBo15 Likely once more conveyor-based levels are released
Sticky tiles (from Run 2) in the level editor, Infinite mode, Explore mode, or just in general. NP101Runner Likely
Differently shaped or sized boxes DerpFace2227 Likely
Anti-Gravity tiles – These would not change the gravity when touched and would allow you to do wall jumps. Ender Skull Under consideration
Water Tiles - Slows down the character until the character has "dried off". Plain Toast Pending
Rewind Tiles - Pushes character back a few tiles or back to the beginning of the level when touched. StarsOfTheSky Pending
Fast-Run tiles from Run 2.They act like conveyors except you don't slow over time once you walk off,and your newfound speed can only be stopped by running into things and dying. NP101 Pending
Different boxes.Such as bouncy,sticky,etc. NP101 Pending
Add the Blocks from Run 2 and give them special traits to make them different from boxes NP101 Pending
Add Inverted Gravity Tiles from Run 2(Just wanted to resuggest this to acknowledge it's presence) NP101 Pending
Tiles that at first make you have to do part of a level backwards, then another will send the player back in the right direction Sandervv04 Pending
Perhaps there can be tiles that look like you can walk over them, but are actually fake tiles that you can fall right through the same way you fall into the empty gaps and restart the level. Sugar Plum Cake Pending

Characters / Costumes

Suggestion Creator Status
A devil costume for the Angel. It could look like the picture below, created by LazPuf on Discord. Special Ability: Can jump higher.
Alexandru.ursu.1; GoBo15; LazPuf Likely
Winter costume for the Bunny, bow on its head and mittens and slippers, works better on ice. NP101Runner Under consideration
Costume for the Student, which replicates how the student worked before the update Random Pro Accepted (but it may not be exactly the same)
Easter costumes NP101Runner Likely, for the Bunny at least
Costume for the Student. The Student wears a Square academic cap after she has maybe found the end of the game? Plain Toast Under consideration
Costume for the Duplicator called the Cloner. He looks identical to the Duplicator, but everything blue turns green instead.

Abilities: He can spawn 10~15 duplicates, but has much lower stats. His jumps are much lower, and he runs much slower. But he can still jump on top of duplicates.

Huggaso Pending
Costume for the Gentleman. He wears a bowler hat instead of a top hat. It has a magnet inside instead of an electromagnet. (Basically replicates how the Gentleman worked before the update) 1FlyingSpaghettiMonster1 Pending
A Cyborg costume for the Angel, which has a jetpack on his back.

Ability: Hover in the air for 3 seconds for every two jumps.

Huggaso Pending
Buff the Pirate Random Pro Pending
As a buff for the pirate make it immune to Water Tiles (if they start to exist) Plain Toast Pending
Give the Ghost some an ability(preferably where he won't crumble crumbling tiles AT ALL, like the Child on Primary Games, suiting the name Ghost) DerpFace2227 Pending

Create a new character called The Cat. The Cat would have 2 special abilities: 1. It jumps farther than most characters, and 2. If The Cat misses the jump but the tile is right in front of him, The Cat's claws will come out, and pull it back up, but this only happens once.

Pundertale_55 Pending
A bird costume for the Lizard, because birds evolved from reptiles. Maybe it could be hopping short distances, but have the ability to glide with his wings after holding the jump button. Sandervv04 Pending
Costume for the Pastafarian: (I couldn't think of the name, maybe ... Super Pastafarian?)

The FSM had granted her superpowers due to her loyalty, and she can now move at super speed. She ran like the Runner, but is approximately 8 times quicker than him. Her light bridge is still present, but is as weak as the Pirate's version. However, her jump becomes very small, with the high jump equivalent to the height of two Bunny bounces.

She expels lightning bolts and static energy when she runs, and she is at a blur to the eyes since she is moving and vibrating so fast.

Huggaso Pending
Run 4 character idea: The Cyclist. He/she rides a bicycle instead of running, and is the only character who cannot jump, because they're sitting on a bike. However, when they cycle across the ground, they can build up enough speed to cross most short and medium length gaps. They can speed up when they go downhill during a level transition, and they slow down when going up a box or ramp. When they run off a ramp or the side of a box, they can do a turbo-charged super fast jump even longer than the Angel's maximum dash length. GoBo15 Pending (but probably gonna be rejected as I've just realised how complicated the character is)
Costume for the Bunny, which is called The Hare. It looks exactly the same as the Bunny, but has longer ears, and is a disguise the Child put on it to escape the Angel. It is a bit slower, but when it jumps off a ramp, it does a faster, higher jump than the standard Bunny can. GoBo15 Pending
Halloween costume for the Bunny called the "Killer Chinchilla".The Child made it look scary for Halloween(at least it was Halloween at the Planet)and The Angel says it looks like a Killer Chinchilla.Gray with small ears and red spots(revealed to be ketchup).Moves slower and walks but can quickly build up speed by jumping.300 power cells or beat LPT NP101 Pending
A Marathon Runner costume for the Runner. Slightly faster but jumps slightly lower than the Runner. It would wear a yellow tank top with black shorts and a piece of paper taped to the back with a number on it, such as 3. Sugar Plum Cake Pending
A Costume for the Bunny with the fur now white/grey and a hat that looks like something similar to this. The Bunny would run somewhat faster in this costume and the jump height would be lowered just a little bit.
Sugar Plum Cake Pending
A Costume for the Child that is meant to look like the Bunny. It would consist of ears (Made from cardboard) a tail (Made from a crumpled-up paper ball) and a cardboard suit (To look like the Bunny's tail). The balloon could either be altered to look like an Easter Egg, a carrot, or the same green one the Child uses.

This costume allows the Child to jump higher and run faster.

Sugar Plum Cake Pending
A superhero costume for the Gentleman. Faster speed and higher jump height than the original. (Since the Gentleman almost looks as if he's flying towards the power cells like a superhero flies in the sky.) The hat would be replaced with a mask, and there would be a cape and superhero suit. Sugar Plum Cake Pending


Suggestion Creator Status
Give the Child a cutscene where he splashes the Angel with his balloon. EasyJohn42 Under consideration, except that [SPOILER REDACTED]
Triangular levels and levels with bouncy tiles in Explore Mode or Infinite Mode. (These tiles can currently be seen only in the level editor.) GoBo15 Under consideration
Give the Pastafarian a cutscene where she takes off her hat. NP101Runner  Under consideration
Add Map of the Stars as the Infinite mode theme (look up Run 3 ost) NP101Runner  Under consideration
Add level editor to mobile Anonymous user Accepted (but it will take a while)
More seasonal Infinite Mode variants (recoloured levels and different power cell skins). Ideas: go to my blog post about it. GoBo15 Likely
Season Switcher - shop item that lets you toggle IM skins at will. GoBo15 Likely
Blinking when a character is facing you llamas4Dayz Likely, eventually
Child costume were the balloon is a bunny. llamas4Dayz Under consideration
Give level C-3 an eerie silence instead of music, just beeping. DerpFace2227 Under consideration
Make IM level 53 less laggy with the Pastafarian. Random Pro Pending
Discord Button for Run Discord on start menu like the app store buttons. Mr.L Unlikely
Run Wiki Button on start menu like the app store buttons. Mr.L Under consideration
Make a 'Date Created' column for this Suggestions page DerpFace2227 Pending
Add a stat to the IM end-of-run statistics for "Achievements Earned" GoBo15 Accepted
Change the description for Hasty to “Win in only one jump. Using the Pastafarian doesn’t count. Full speed ahead!” Tanline666 Pending
Add a stats page with Total Jumps, total IM distance, total levels beaten, total IM levels beaten, power cell all-time collection, average power cells per IM run, etc. Random Pro Pending
Add gameplay with the Pastafarian without buying her (like Mem Evaluation for the Gentleman, The Way Back 8-16 for the Duplicator, Angel Missions for the Angel, and Bridge Building for the Student). This explains why I had the previous (rejected) suggestion Make a minigame about the Pastafarian trying to discover the secrets of the FSM and end up finding the box bridge, thinking that it was put there by the FSM to guide her Random Pro Under consideration (a.k.a. I'll do it if it fits the plot)
Create hidden levels, tunnels or cutscenes in the game, which can be unlocked after a specific event. Huggaso Under consideration, but not high priority
Allow characters to jump from a level to another tunnel, instead of choosing in the Galaxy Map. Huggaso Already planned
A few hidden alternative endings. Huggaso Unlikely
Allow the Child to finally kick the Angel! DerpFace2227 Under consideration
IM end-of-run trivia exclusive to costumed characters GoBo15 Pending
Option to turn off cutscenes. L the Boulevardier Pending
A tunnel which is entirely different from the Low-Power Tunnel, with tiles that are (very) bright, and boost characters' abilities instead of weakening them. Huggaso Pending
Give the Child a cutscene in which he shows his feeling's to his father's duplicates. Huggaso Pending
After completing Explore Mode, have all or some of these rewards:
  • Cutscene that hints about Run 4
  • All levels (Except minigames) can be played with any character
  • Caveman and Zombie can be played as (They just work the same as the Runner)
  • Intense Speed
  • Some scrapped levels can be played.
GoBo15 Pending
When pausing a game of Infinite Mode, allow a character select bar so you can change characters (there will be a small fine of power cells, but it will not be as high as dying). Characters may be reused, unless the player fails the level with that specific character. StarsOfTheSky Pending
Have a cutscene where the Child is asked by the Duplicator why he brought his Halloween ghost costume. StarsOfTheSky Pending
Give the Pastafarian some sort of a cutscene where she explains to another character (maybe the Runner or the Skater) about the FSM's light bridge and the Runner or Skater will not believe her.

Note: Can the other characters see the light bridge? Because if yes, then the Runner or Skater will see a light bridge form and the Pastafarian runs away. If not, then the Runner or Skater will see the Pastafarian running/jumping in mid-air and will be confused.

StarsOfTheSky Pending
Have the Duplicator spy on the Angel (in a cutscene) like this: He is hiding on the opposite side of the tunnel where the Angel is, and one of his duplicates is hiding in a more obvious position. The Angel notices the other duplicate, then tells the duplicate that it was really obvious where he was hiding and that the Angel would "of course not be fooled by such a naive trick", while not knowing that the real Duplicator is on the ceiling. Random Pro Pending
Add a shortcut to reset the box entirely in Bridge Building levels with the Protip cutscene. (With a confirmation box if possible) Executivity14 Pending
Working on the backwards levels more and making them possible, and more fun than they already are. DerpFace2227 Pending
Give the backwards levels hidden cutscenes DerpFace2227 Pending
Add a hidden "Level 0", only reachable when playing Level 1 backwards and reaching there. Add a cutscene in it if possible. Huggaso Pending
An option to move back a frame in cutscenes Sandervv04 Pending
Cutscene when the characters get back: The Angel, Duplicator, Bunny and Child get to the planet and the Angel says "Hey look, the (Duplicator's wife's name) is here!" and the Child tells her that he was playing this great game for the last few years. The Duplicator's wife asks the Duplicator why he has started producing duplicates, and this reveals the Duplicator's old name and the jar of enzymes thing. 

The Duplicator's wife could A) appear or B) if it's too tricky drawing another character, she could be off-screen and we only see her speech bubbles, so we never find out what she looks like.

GoBo15 Pending
You can selectively practice Infinite Mode levels without actually getting there (but you won't get power cells nor earn any achievements) Random Pro Pending
Add online multiplayer mode, and the friend system, along with some new multiplayer only actions Smykoleg Pending
Make IM end-of-run stats say "You skied" with the Skier and "You walked" with the Lizard, like the variations when you use the Skater or the Bunny. GoBo15 Pending
Make the cutscene "Cheating" show up in the cutscene gallery, with that name as well. DerpFace2227 Pending
Give the G-Tunnel more plot throughout the game DerpFace2227 Pending
Make some of the Wormhole and Going Home levels only possible with some characters, encouraging power cell farming for all the characters. DerpFace2227 Pending
Make another Creator Contest for new Run 3 levels Lovechinesefood Pending
Add special tunnels in Infinite Mode that appear just as randomly as all other tunnels you enter in infinite mode. These tunnels can only be accessed by 1 certain character, with 1 special tunnel in Infinite mode for each. Each of them would contain an achievement that rewards more power cells rather than the usual 50 (Maybe a range from 100-250) and each achievement would have something to do with the character's abilities. (Costumed characters would have the same tunnel as the normal character.) If you fall off in a special tunnel and kept going with a different character, it would be the same as usual if you fell off in a normal tunnel and you'd keep going. However, you cannot access another special tunnel with the new character you selected to keep going, as you can only find up to one each time you play in this mode. Sugar Plum Cake Pending


Be noted that this page's suggestions will not be sent to Player 03's message wall. However, he will hopefully read this page. If you really want to tell him about your suggestion and cannot wait, please go here: Message Wall:Player 03