| “Yay! So how soon do we get home?”
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The achievement "Topaz Snake" was first suggested on this wiki, on The Crystal Gallery, part 1. Let's make suggestions to Player 03 for changes to Run 3 or any future Run games. To suggest an idea, add a line to the appropriate table with your suggestion and your name after it, like these ideas.
To see accepted and rejected suggestions, go here.
Status of Suggestions
Status is either pending, accepted, rejected, likely, under consideration, partially accepted, partially rejected, not possible, unlikely or already done.
- Pending means that it is unknown whether the idea will be used (should be automatically added to a new suggestion).
- Accepted means this idea has been added to the game or Player 03 says he will add it.
- Rejected means that it will not be used.
- Likely means that there is a very high chance that Player 03 will use the idea.
- Under consideration means Player 03 might or might not use the idea.
- Partially accepted means it will be used but with a few changes.
- Already done means it is already a feature in the game.
- Not possible means it can't be done or Player 03 already tried and failed.
- Partially rejected means most of it will be rejected with a few small parts accepted or with major changes to the idea.
- Unlikely means it probably won't happen.
Note: Please, if you can, add your suggestions straight to the table, rather than posting in the comments. This is to avoid having too many comments because rows of the table can be deleted but comments cannot except by Admins and Discussion Mods. We have over 400 comments! Also, please add them to the bottom of the corresponding table so Mods can easily see which ones are new and which ones are not. Thank you!
Note: Please make sure it is possible before you add it to the list.
|Name||Requirement||Reward (power cells)||Creator||Status|
|Power Outage||Using the Gentleman's ability at least 5 times, go 1000m in Infinite Mode without collecting a single power cell.
(Note* using his ability doesn't mean actually collecting the power cell. You just have to fly through the air.)
|500||Anonymous User||Partially accepted|
|Home Again||Reach the Planet.||1000||DerpFace2227||Accepted|
|Somewhere Out There||Reach the Wormhole.||1000||DerpFace2227||Accepted|
|I Believe I Can Fly||Fly 500 meters in total with the Gentleman in Infinite Mode in 1 run.||400||EasyJohn42||Under consideration|
|Conveyor Run||Beat Level C-2 by only landing on the Conveyor tiles. The first few tiles don't count.||Random Pro||
|Missed Opportunity||Use the Bunny to fail Launch Site C.||Anonymous user, Tanline666||Under consideration|
|Connect Four||Beat Level B-4 with exactly four jumps and without changing gravity.||300||GoBo15||Likely|
|As Silent As Space||Beat Level 20 with the Runner, without a costume, and without changing gravity.||100||Random Pro||Likely|
|Really Flying?!||Travel 100 meters while using the Gentleman without touching anything.||250||Anonymous User||Under consideration|
|The Conscientious Skater||Beat A-1 with the Skater without dislodging any tiles.||200||AK Cuber||Likely (unless a better level is found)|
|You Win||Beat the game when the end truly comes. Or two of them, one for the Wormhole and one for going home.||20000||DerpFace2227||Accepted, but the reward may not be that big|
|Step by Step||Beat Level 48 without dislodging more than eight tiles.||150||Random Pro||Under consideration|
|Save Space||Travel 500 meters without touching any crumbling tiles. Using the Child doesn't count.||200||Plain Toast||Likely|
|Scrooge||Collect 500 power cells in Infinite mode in one run. Respawns may or may not count.||Fivebee2||Likely|
|The Cartographer Would Be Proud||Visit all the Infinite Mode levels. You don't need to do it in one run.||3270||Plain Toast||Likely|
|Box Collecting||Beat Box Storage Area, part 2 by only touching the normal tiles and boxes.||150||Anonymous user||Likely|
|Slippery Situation||Beat Level U-1 without touching the ice tiles. The first few tiles don't count.||125||Anonymous user||Likely|
|The Conscientious Duplicator||Beat The Way Back, part 11 without dislodging any tiles||200||Anonymous user||Under consideration|
|Extra Gravity||Beat Memory Evaluation, part 1 without jumping||Anonymous user, Tanline666 for the name||Under consideration|
|Architect||Beat all the Bridge Building boxes, including the optional ones.||150||Anonymous user, Name by NP101||Pending|
|Swift||Beat Level L-1 with the Bunny without jumping.||100||Mr.L213 (L the Boulevardier)||Under consideration|
|Don't Try This at Home||Beat level B-5 without dislodging any tiles||Anonymous user||Pending|
|Go With the Flow||Beat level I-2 without jumping.||50||StarsOfTheSky||Likely|
|Jumping For Joy||Beat Level 58 using the skater without pressing left or right||200||Plain Toast||Under consideration|
|Explorer||Visit every level at least once||1000||RapidHyperion||Under consideration|
|Saved By The Power Cells||Use the Gentleman to get saved by a power cell.||50||Anonymous||Under consideration|
|Quite A Big Jump||Beat Plan C, Part 9 with only one gravity switch.||Random Pro||Likely|
|Almost dead||Ride a crumbling tile to the edge of space, then jump back to safety.||125||Anonymous||Under consideration|
|4S (Speedy Spiral Side Swipe)||As the Bunny, beat Plan C, Part 12 without pressing the jump button.||100||Plain Toast||Likely|
|Bouncing||Beat Plan C, Part 2 while only switching gravity once.||50 or 100||Random Pro||Under consideration|
|Flipping Out||Perform a backflip with the Gentleman||75||EasyJohn42||Pending|
|Child's Play||Beat Infinite Mode level 46 without doing anything.||50||EasyJohn42||Pending|
|Insert Name Here||Beat 75% of Infinite Mode level 106 without jumping.||50||EasyJohn42||Pending|
|AFK King||Beat Infinite Mode level 307 without doing anything.||50||EasyJohn42||Pending|
|The Conscientious Student||Beat Infinite Mode level 44 without dislodging any tiles. (You can't use the Child.)||50||EasyJohn42||Pending|
|Bomb Defusal||Beat Level C-4 without touching the conveyor tiles.||150||Tanline666||Pending|
|Family Reunion||Beat The Way Back, part 16||200||DaRareGames||Pending|
|Void Master||Beat Plan C, part 6, only touching regular tiles.||Random Pro||Pending|
|Wind Controller||Beat Plan C, part 8, without switching gravity.||Random Pro||Pending|
|No Repairs Necessary||As the Skater, travel 1500 meters in Infinite Mode without dislodging a single crumbling tile.||150||StarsOfTheSky||Pending|
|In The Long Run||Run 100,000m cumulative in Infinite Mode.||500||GoBo15||Rejected for lack of interest|
|Chilly||Only touch ice tiles on id-219 in Infinite Mode.||200||1FlyingSpaghettiMonster1||Pending|
|Light at the end of the Tunnel||Beat the Low-Power Tunnel||DaRareGames||Pending|
|Fashion Freak||Collect all the costumes. (when you're done with making them)||500||Chiptheblewcat||Pending|
|High Jumper or Long Jumper||Beat Level 28 without jumping or dislodging any crumbling tiles.||50||Mr.L||Pending|
|Frozen Snake||Beat IM level 324 only touching ice.||25||GoBo15||Pending|
|Do You Think That's Wise?||Beat IM level 51 only touching crumbling tiles.||50||GoBo15||Pending|
|Boulevardier||Beat Level B-2 with rotating the level as the Gentleman.||100||Mr.L||Pending|
|Universal Vandalism||Crumble 2100 tiles||150||Huggaso||Pending|
|You are Pacified||Beating Level 61 while crumbling all Crumbling tiles.||50||Huggaso||Pending|
|Sonic||As the Student, beat Level N-6 while only touching fast conveyors.||150||Huggaso||Pending|
|Target Practice||Beat Level N-9 without touching slow conveyors as the Student.||Random Pro||Pending|
|Precision Pathway||Beat The Crystal Gallery, Part 6 without moving left or right.||150||Rubiksmath||Pending|
|Careful Treading||Beat Level G-6 without crumbling any tiles.||Random Pro||Pending|
|Giant Jumps||Beat Level G-7 without changing gravity.||Random Pro||Pending|
|No Plan A||Beat Plan A||1000||DaRareGames||Pending|
|Floater||With the Student, beat Level G-9 while only touching crumbing tiles. The first few don't count.||Random Pro||Pending|
|Left Alone||Beat The Way Back, part 5, without moving right.||Random Pro||Pending|
|Straight Ahead||Beat Level 22 without moving sideways||Random Pro||Pending|
|Hypothesis||Beat the Low-Power Tunnel, part 6 without moving left or right with the Student.||100||L the Boulevardier||Pending|
|The Darkness||Beat Low-Power Tunnel, part 22 only touching dark tiles (the first few don't count)||Random Pro||Pending|
|Hop, Skip, and a Jump||Beat Level M-3 with only 3 jumps and without crumbling the tiles.||75||Tanline666||Pending|
|Jumping||Beat Level 55 without moving sideways.||Random Pro||Pending|
|Not Pushed Around||Beat Level I-6 without touching the conveyors||Random Pro||Pending|
|Aimer||Beat Level U-8 without moving sideways.||Random Pro||Pending|
|Bathmophobia||Beat Plan A, part 15 without touching ramps.||Random Pro||Pending|
|Graviton||Beat Plan A, part 14 changing gravity every jump.||Random Pro||Pending|
|As the Student, beat Low-Power Tunnel, part 10 while only touching the single tiles.||600-750||Huggaso||Pending|
|Concussion||Bang your head on the bottom of a tile (this is only possible with crumbling tiles or the Gentleman)||150||StarsOfTheSky||Pending|
|Storyteller||Unlock all the cutscenes (when they are all released).||50||StarsOfTheSky||Pending|
|Wait... What?||Beat Level U-8/Bridge without Protip.||1000||EasyJohn42||Pending|
|Definitely A Gymnast||Beat Level H-1 as the Skater without jumping||50||L the Boulevardier||Pending|
(the word 'Backwards' spelled backwards)
|Discover being able to play levels backwards.||250||DerpFace2227||Pending|
|The Credits||Read the Credits.||5||Huggaso||Pending|
|The Conscientous Engineer||As the Angel, after the starting platform, beat Level A-9 only touching boxes.||250||GoBo15||Pending|
|Beep-Beep||Beat Level C-3 only using the Student’s ability when the Tunnel beeps. (A tip; make precise jumps, and near the end, use the conveyors to your advantage.)||200||Tanline666||Pending|
|Exobiology||Beat Level 37 without touching any normal tiles. (First few tiles don't count.)||50||L the Boulevardier||Pending|
|Sleep-Bouncing||Beat Level 38 without moving sideways or jumping as the Bunny.||50||L the Boulevardier||Pending|
|Tiny Hops||Beat Level U-10 without pressing jump as the Bunny.||Random Pro||Pending|
|Ice Skating (and Jumping?)||Beat IM 112 without jumping.||25||StarsOfTheSky||Pending|
|The Crazy Way||Beat Level L-3 without using the jump button.||100||DerpFace2227||Pending|
|The Maze-y Way||Complete the first half of Level L-4 traveling left, then complete the second half by traveling right.||75-100||Tanline666||Pending|
|The Amazing Way||Beat Level L-5 as the Bunny by only jumping ONCE.||300||DerpFace2227||Pending|
|The Runner's Rampage||Beat all the main tunnel levels up to level 30 without dying.||300||Royoroy||Pending|
|Temptations||Travel 1500 meters in Infinite Mode using the Student or Angel without using either of their special abilities.||200||Sugar Plum Cake||Pending, Possible|
|Allergic to Power Cells||Without collecting any power cells, run 2000 meters in Infinite Mode,||350||Sugar Plum Cake||Pending, Possible|
|Back For More||Beat Plan A, Part 16 with the Bunny, Duplicator, and the Child.||750||Sugar Plum Cake||Pending, Possible|
|Disqualify the Child from Precise Jumper, as he can earn it if you don't dislodge tiles, but still touch them.||GoBo15||Pending|
|Greed||As the Gentleman, run 500-1000m grabbing EVERY visible power cell. (You don't have to collect every power cell inside boxes)||250||GoBo15, Random Pro||Pending|
|Fear||Beat IM level 202 avoiding black tiles.||50||GoBo15||Pending|
|A True Scientist||As the Student, beat level N-8 without jumping.||300||GoBo15||Pending|
|But How?||Fail Launch Site A as the Pastafarian.||100||DerpFace2227||Pending|
|Run For Your Life||Not using the Skater, go 1000m in Infinite mode in a minute||300||Royoroy||Pending|
|Don't Give Up||Beat New Tunnel, part 9, as the Skater.||300||Royoroy||Pending|
|Risky Runner||Beat level 38 by touching only crumbling tiles, as the Runner.||100||Jp367||Pending|
|Change description for Surgical to "Don't dislodge the big field, only the little ones."||Fivebee2||Pending|
|Why Don't They Crumble Inwards?||Dislodge the crumbling tiles in Level 39 from the outside of the tunnel, then re-enter the tunnel and finish the level.||150||GoBo15||Rejected for difficulty|
|Keeping Faith||As the Pastafarian, beat level T-6 only using her bridge. (You can touch the very first tile.)||250||GoBo15||Pending|
|Solving Problems||Skates are clearly useless. Prove it by going 2,000m in infinite mode as the Angel in less than 2 minutes.||500||TreacherousAppleMan8||Pending|
|The Mad Scientist||The tunnels' gravity should be studied a bit more.
Gather data by going 1,000m in infinite mode as the Student without moving left or right.
|Safety Precaution||Complete Level G-7 without dislodging any tiles||75||Anibaban||Pending|
|Skate Race Winner||As the Skater, beat Level 14 without moving sideways and without crumbing any tiles.||200||Random Pro, name by Anibaban||Pending|
|That One Ramp||Beat Winter Games, part 11 as the Skater while only jumping twice.||150||Random Pro||Pending|
|Boxrider||Beat The River, part 2 only jumping once.||100||Random Pro||Pending|
|Monkey Bars||Beat level 32 as the Gentleman without jumping (flying to the power cell is fine).||200||NP101||Pending|
|Living Anvil||Dislodge 75 crumbling tiles in one infinite mode run. You can’t use the duplicator.||275||Anonymous User||Pending|
|Like a True Skater||Beat every Main Tunnel level 49 times like the Skater said he did. You can use any character, but there will be a higher reward if all are completed with only the Skater.||10,000 or 12,000||Sizzlegirl567||Possible Rejection for difficulty
|Moving tiles - tiles that can be activated and will move upon contact with the character.||Huggaso||Under consideration|
|Wind tiles - these tiles push you away from them. They have enough power to lift you 1.5m off the ground.||AK Cuber||Partially accepted: something similar is planned|
|Gold glowing tiles (a.k.a. more color options for glow tiles)||Lovechinesefood||Under consideration|
|Conveyor ramps - Let characters do fast / slow jumps (forwards and backwards), and sideways jumps (sideways ones)||GoBo15||Pending|
|Add Conveyor tiles to the level editor.||GoBo15||Likely once more conveyor-based levels are released|
|Sticky tiles (from Run 2) in the level editor, Infinite mode, Explore mode, or just in general.||NP101Runner||Likely|
|Differently shaped or sized boxes||DerpFace2227||Likely|
|Anti-Gravity tiles – These would not change the gravity when touched and would allow you to do wall jumps.||Ender Skull||Under consideration|
|Water Tiles - Slows down the character until the character has "dried off".||Plain Toast||Pending|
|Elevator Tiles - Will move upward or downwards when it senses the character is nearby.||Huggaso||Pending|
|Water - Not a tile. But it can act like waterfalls (Cover up the front so you can't see as well), rivers (Can push you out of the level, similar to the sideway conveyors) or even ponds or lakes (Maybe they are trapped in an area by Boxes or Ramps, likewise, and these can slow you down as you run in the water.). It will also explain why Ice tiles exist.||Huggaso||Pending|
|Boulders - These ones roll from the end of the level towards your direction. You can avoid them by jumping. You would get pushed behind when it rolls towards you. Can be more interesting if sideway rolling boulders exist.||Huggaso||Pending|
|Rewind Tiles - Pushes character back a few tiles or back to the beginning of the level when touched.||StarsOfTheSky||Pending|
|Fast-Run tiles from Run 2.They act like conveyors except you don't slow over time once you walk off,and your newfound speed can only be stopped by running into things and dying.||NP101||Pending|
|Different boxes.Such as bouncy, sticky, etc.||NP101||Pending|
|Add the Blocks from Run 2 and give them special traits to make them different from boxes||NP101||Pending|
|Add Inverted Gravity Tiles from Run 2 (Just wanted to resuggest this to acknowledge its presence)||NP101||Pending|
|Tiles that at first make you have to do part of a level backwards, then another will send the player back in the right direction.||Sandervv04||Pending|
|Rename the crumbling tiles something else, since on the wiki, 'crumble the crumbling tiles' just sounds a little repetitive.||DerpFace2227||Partially rejected, we're going to change "crumble" in that situation to "dislodge".|
|Perhaps there can be tiles that look like you can walk over them, but are actually fake tiles that you can fall right through the same way you fall into the empty gaps and restart the level.||Sugar Plum Cake||Pending|
|Darkness tiles - Tunnel plunges into darkness for a few seconds before flickering, and then going back to normal.||StarsOfTheSky||Pending|
Characters / Costumes
|A devil costume for the Angel. It could look like the picture below, created by LazPuf on Discord. Special Ability: Can jump higher.||Alexandru.ursu.1; GoBo15; LazPuf||Likely|
|Winter costume for the Bunny, bow on its head and mittens and slippers, works better on ice.||NP101Runner||Under consideration|
|Costume for the Student, which replicates how the student worked before the update||Random Pro||Accepted (but it may not be exactly the same)|
|Easter costumes||NP101Runner||Likely, for the Bunny at least|
|Costume for the Student. The Student wears a Square academic cap after she has maybe found the end of the game?||Plain Toast||Under consideration|
|Costume for the Duplicator called the Cloner. He looks identical to the Duplicator, but everything blue turns green instead.
Abilities: He can spawn 10~15 duplicates, but has much lower stats. His jumps are much lower, and he runs much slower. But he can still jump on top of duplicates.
|Costume for the Gentleman. He wears a bowler hat instead of a top hat. It has a magnet inside instead of an electromagnet. (Basically replicates how the Gentleman worked before the update)||1FlyingSpaghettiMonster1||Pending|
|A Cyborg costume for the Angel, which has a jetpack on his back.
Ability: Hover in the air for 3 seconds for every two jumps.
|As a buff for the pirate make it immune to Water Tiles (if they start to exist)||Plain Toast||Pending|
|Give the Ghost an ability that won't crumble the crumbling tiles at all, replicating earlier versions of the Child.||DerpFace2227||Pending|
Create a new character called The Cat. The Cat would have 2 special abilities: 1. It jumps farther than most characters, and 2. If The Cat misses the jump but the tile is right in front of him, The Cat's claws will come out, and pull it back up, but this only happens once.
|A bird costume for the Lizard, because birds evolved from reptiles. Maybe it could be hopping short distances, but have the ability to glide with his wings after holding the jump button.||Sandervv04||Pending|
|Costume for the Pastafarian: (I couldn't think of the name, maybe ... Super Pastafarian?)
The FSM had granted her superpowers due to her loyalty, and she can now move at super speed. She ran like the Runner, but is approximately 8 times quicker than him. Her light bridge is still present, but is as weak as the Pirate's version. However, her jump becomes very small, with the high jump equivalent to the height of two Bunny bounces.
She expels lightning bolts and static energy when she runs, and she is at a blur to the eyes since she is moving and vibrating so fast.
|Run 4 character idea: The Cyclist. He/she rides a bicycle instead of running, and is the only character who cannot jump, because they're sitting on a bike. However, when they cycle across the ground, they can build up enough speed to cross most short and medium length gaps. They slow down when going up a box or ramp. When they run off a ramp or the side of a box, they can do a turbo-charged super fast jump even longer than the Angel's maximum dash length.||GoBo15||Pending|
|Costume for the Bunny, which is called The Hare. It looks exactly the same as the Bunny, but has longer ears, and is a disguise the Child put on it to escape the Angel. It is a bit slower, but when it jumps off a ramp, it does a faster, higher jump than the standard Bunny can.||GoBo15||Pending|
|Halloween costume for the Bunny called the "Killer Chinchilla".The Child made it look scary for Halloween (at least it was Halloween at the Planet) and The Angel says it looks like a Killer Chinchilla. Gray with small ears and red spots(revealed to be ketchup). Moves slower and walks but can quickly build up speed by jumping. 300 power cells or beat LPT||NP101||Pending|
|A Marathon Runner costume for the Runner. Slightly faster but jumps slightly lower than the Runner. It would wear a yellow tank top with black shorts and a piece of paper taped to the back with a number on it, such as 3.||Sugar Plum Cake||Pending|
|A Costume for the Bunny with the fur now white/grey and a hat that looks like something similar to this. The Bunny would run somewhat faster in this costume and the jump height would be lowered just a little bit.||Sugar Plum Cake||Pending|
|A Costume for the Child that is meant to look like the Bunny. It would consist of ears (Made from cardboard) a tail (Made from a crumpled-up paper ball) and a cardboard suit (To look like the Bunny's tail). The balloon could either be altered to look like an Easter Egg, a carrot, or the same green one the Child uses.
This costume allows the Child to jump higher and run faster.
|Sugar Plum Cake||Pending|
|A superhero costume for the Gentleman. Faster speed and higher jump height than the original. (Since the Gentleman almost looks as if he's flying towards the power cells like a superhero flies in the sky.) The hat would be replaced with a mask, and there would be a cape and superhero suit.||Sugar Plum Cake||Pending|
|Costume of the Runner called the Sprinter. Lower maneuverability, but she has a once-per-level super speed boost ability (around 30 meters per second?) that lasts for 2-3 seconds. After that, she will become tired and move slower until she gets to the next level or if she fails a level.||Random Pro||Pending|
|Run 4 Character idea: The Skateboarder:The he has the speed of the the Pastafarian on the light bridge and is maneuverable as the duplicator, but jumps the height of the bunny’s hop height multiplied by 2 in order to build up speed each time he fully jumps in a 30% chance.||Anibaban||Pending|
|Give the Child a cutscene where he splashes the Angel with his balloon.||EasyJohn42||Under consideration, except that [SPOILER REDACTED]|
|Triangular levels and levels with bouncy tiles in Explore Mode or Infinite Mode. (These tiles can currently be seen only in the level editor.)||GoBo15||Under consideration|
|Give the Pastafarian a cutscene where she takes off her hat.||NP101Runner||Under consideration|
|Add Map of the Stars as the Infinite mode theme (look up Run 3 ost)||NP101Runner||Under consideration|
|Add level editor to mobile||Anonymous user||Accepted (but it will take a while)|
|More seasonal Infinite Mode variants (recoloured levels and different power cell skins). Ideas: go to my blog post about it.||GoBo15||Likely|
|Season Switcher - shop item that lets you toggle IM skins at will.||GoBo15||Likely|
|Blinking when a character is facing you||llamas4Dayz||Likely, eventually|
|Child costume were the balloon is a bunny.||llamas4Dayz||Under consideration|
|Give level C-3 an eerie silence instead of music, just beeping.||DerpFace2227||Under consideration|
|Make IM level 53 less laggy with the Pastafarian.||Random Pro||Pending|
|Discord Button for Run Discord on start menu like the app store buttons.||Mr.L||Unlikely|
|Run Wiki Button on start menu like the app store buttons.||Mr.L||Under consideration|
|Add a stat to the IM end-of-run statistics for "Achievements Earned"||GoBo15||Accepted|
|Add a stats page with Total Jumps, total IM distance, total levels beaten, total IM levels beaten, power cell all-time collection, average power cells per IM run, etc.||Random Pro||Pending|
|Create hidden levels, tunnels or cutscenes in the game, which can be unlocked after a specific event.||Huggaso||Under consideration, but not high priority|
|Allow characters to jump from a level to another tunnel, instead of choosing in the Galaxy Map.||Huggaso||Already planned|
|A few hidden alternative endings.||Huggaso||Unlikely|
|Allow the Child to finally kick the Angel!||DerpFace2227||Under consideration|
|Allow an option that can let you choose to play in first-person and third-person perspective. It would be very cool. For the first-person perspective, I mean that you actually see what the character is seeing.||Huggaso||Pending|
|IM end-of-run trivia exclusive to costumed characters||GoBo15||Pending|
|Option to turn off cutscenes.||L the Boulevardier, DerpFace2227||Pending|
|A tunnel which is entirely different from the Low-Power Tunnel, with tiles that are (very) bright, and boost characters' abilities instead of weakening them.||Huggaso||Pending|
|Give the Child a cutscene in which he shows his feeling's to his father's duplicates.||Huggaso||Pending|
|After completing Explore Mode, have all or some of these rewards:
|When pausing a game of Infinite Mode, allow a character select bar so you can change characters (there will be a small fine of power cells, but it will not be as high as dying). Characters may be reused, unless the player fails the level with that specific character.||StarsOfTheSky||Pending|
|Have a cutscene where the Child is asked by the Duplicator why he brought his Halloween ghost costume.||StarsOfTheSky||Pending|
|Give the Pastafarian some sort of a cutscene where she explains to another character (maybe the Runner or the Skater) about the FSM's light bridge and the Runner or Skater will not believe her.
Note: Can the other characters see the light bridge? Because if yes, then the Runner or Skater will see a light bridge form and the Pastafarian runs away. If not, then the Runner or Skater will see the Pastafarian running/jumping in mid-air and will be confused.
|Have the Duplicator spy on the Angel (in a cutscene) like this: He is hiding on the opposite side of the tunnel where the Angel is, and one of his duplicates is hiding in a more obvious position. The Angel notices the other duplicate, then tells the duplicate that it was really obvious where he was hiding and that the Angel would "of course not be fooled by such a naive trick", while not knowing that the real Duplicator is on the ceiling.||Random Pro||Pending|
|Add a shortcut to reset the box entirely in Bridge Building levels with the Protip cutscene. (With a confirmation box if possible)||Executivity14||Pending|
|Working on the backwards levels more and making them possible, and more fun than they already are.||DerpFace2227||Pending|
|Give the backwards levels hidden cutscenes||DerpFace2227||Pending|
|Add a hidden "Level 0", only reachable when playing Level 1 backwards and reaching there. Add a cutscene in it if possible.||Huggaso||Pending|
|An option to move back a frame in cutscenes||Sandervv04||Pending|
|Cutscene when the characters get back: The Angel, Duplicator, Bunny and Child get to the planet and the Angel says "Hey look, the (Duplicator's wife's name) is here!" and the Child tells her that he was playing this great game for the last few years. The Duplicator's wife asks the Duplicator why he has started producing duplicates, and this reveals the Duplicator's old name and the jar of enzymes thing.
The Duplicator's wife could A) appear or B) if it's too tricky drawing another character, she could be off-screen and we only see her speech bubbles, so we never find out what she looks like.
|Make the cutscene "Cheating" show up in the cutscene gallery, with that name as well.||DerpFace2227||Pending|
|Give the G-Tunnel more plot throughout the game||DerpFace2227||Pending|
|Make some of the Wormhole and Going Home levels only possible with some characters, encouraging power cell farming for all the characters.||DerpFace2227||Pending|
|Make another Creator Contest for new Run 3 levels||Lovechinesefood||Pending|
|Add special tunnels in Infinite Mode that appear just as randomly as all other tunnels you enter in infinite mode. These tunnels can only be accessed by 1 certain character, with 1 special tunnel in Infinite mode for each. Each of them would contain an achievement that rewards more power cells rather than the usual 50 (Maybe a range from 100-250) and each achievement would have something to do with the character's abilities. (Costumed characters would have the same tunnel as the normal character.) If you fall off in a special tunnel and kept going with a different character, it would be the same as usual if you fell off in a normal tunnel and you'd keep going. However, you cannot access another special tunnel with the new character you selected to keep going, as you can only find up to one each time you play in this mode.||Sugar Plum Cake||Pending|
|Make "Widdershins" and "Electrophobia" on the Achievements page appear above the level-exclusive achievements instead of separated at the bottom.||GoBo15||Pending|
|Add a single-use booster called "Safety Spring" in the Shop, which essentially gives you a bonus life for that gameplay. It will be activated when you are falling into space, automatically.||Huggaso||Pending|
|Add an option to allow playing a level with the speed tenfold. Named "Extreme Mode".||Huggaso||Pending|
|Make a cutscene that has a Johnny Quest noise called a splat of paint. This cutscene could be done after finishing the Runway, a tunnel in Run 3. That splat of paint could make the skater turn into a car with skates, which would also make the skates turn into four colors.||Lovechinesefood||Pending|
|Make an id-271 for Infinite Mode.||GoBo15||Pending|
|Allow a multi-player challenge for Run 4(called the Alien Races), each round of 10 players using the same character just goes off, last one standing wins.||DerpFace2227||Pending|
|Add infinite mode trivia for the Student that reads "The Student moves pretty slow, but cut her some slack, its hard to run with a backpack on"||NP101||Pending|
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