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47E365B9-5290-4474-B8B0-EC8D028787AA “Yay! So how soon do we get home?”

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ThoroughlyLost Anonymous User Suggestions

Hello there. If you don't have an account registered, suggest your ideas in here.


Introduction

The achievement "Topaz Snake" was first suggested on this wiki, on The Crystal Gallery, part 1. Let's make suggestions to Player 03 for changes to Run 3 or any future Run games. To suggest an idea, add a line to the appropriate table with your suggestion and your name after it, like these ideas.

To see accepted and rejected suggestions, go here.

Status of Suggestions

Status is either pending, accepted, rejected, likely, under consideration, partially accepted, partially rejected, not possible, unlikely or already done.

  • Pending means that it is unknown whether the idea will be used (should be automatically added to a new suggestion).
  • Accepted means this idea has been added to the game or Player 03 says he will add it.
  • Rejected means that it will not be used.
  • Likely means that there is a very high chance that Player 03 will use the idea.
  • Under consideration means Player 03 might or might not use the idea.
  • Partially accepted means it will be used but with a few changes.
  • Already done means it is already a feature in the game.
  • Not possible means it can't be done or Player 03 already tried and failed.
  • Partially rejected means most of it will be rejected with a few small parts accepted or with major changes to the idea.
  • Unlikely means it probably won't happen.

Note: Please, if you can, add your suggestions straight to the table, rather than posting in the comments. This is to avoid having too many comments because rows of the table can be deleted but comments cannot except by Admins and Discussion Mods. We have over 400 comments! Also, please add them to the bottom of the corresponding table so Mods can easily see which ones are new and which ones are not. Thank you!

Suggestions

Achievements

Note: Please make sure it is possible before you add it to the list.

Name Requirement Reward (power cells) Creator Status
Power Outage Using the Gentleman's ability at least 5 times, go 1000m in Infinite Mode without collecting a single power cell.

(Note* using his ability doesn't mean actually collecting the power cell. You just have to fly through the air.)

500 Anonymous User Partially accepted
Home Again Reach the Planet. 1000 DerpFace2227 Accepted
Somewhere Out There Reach the Wormhole. 1000 DerpFace2227 Accepted
I Believe I Can Fly Fly 500 meters in total with the Gentleman in Infinite Mode in 1 run. 400 EasyJohn42 Under consideration
Conveyor Run Beat Level C-2 by only landing on the Conveyor tiles. The first few tiles don't count. Random Pro

Under consideration

Missed Opportunity Use the Bunny to fail Launch Site C. Anonymous user, Tanline666 Under consideration
Connect Four Beat Level B-4 with exactly four jumps and without changing gravity. 300 GoBo15 Likely
As Silent As Space Beat Level 20 with the Runner, without a costume, and without changing gravity. 100 Random Pro Likely
Really Flying?! Travel 100 meters while using the Gentleman without touching anything. 250 Anonymous User Under consideration
The Conscientious Skater Beat A-1 with the Skater without dislodging any tiles. 200 AK Cuber Likely (unless a better level is found)
You Win Beat the game when the end truly comes. Or two of them, one for the Wormhole and one for going home. 20000 DerpFace2227 Accepted, but the reward may not be that big
Step by Step Beat Level 48 without dislodging more than eight tiles. 150 Random Pro Under consideration
Save Space Travel 500 meters without touching any crumbling tiles. Using the Child doesn't count.  200 Plain Toast Likely
Scrooge Collect 500 power cells in Infinite mode in one run. Respawns may or may not count. Fivebee2 Likely
The Cartographer Would Be Proud Visit all the Infinite Mode levels. You don't need to do it in one run. 3270 Plain Toast Likely
Box Collecting Beat Box Storage Area, part 2 by only touching the normal tiles and boxes. 150 Anonymous user Likely
Slippery Situation Beat Level U-1 without touching the ice tiles. The first few tiles don't count. 125 Anonymous user Likely
The Conscientious Duplicator Beat The Way Back, part 11 without dislodging any tiles 200 Anonymous user Under consideration
Extra Gravity Beat Memory Evaluation, part 1 without jumping Anonymous user, Tanline666 for the name Under consideration
Architect Beat all the Bridge Building boxes, including the optional ones. 150 Anonymous user, Name by NP101 Pending
Swift Beat Level L-1 with the Bunny without jumping. 100 Mr.L213 (L the Boulevardier) Under consideration
Don't Try This at Home Beat level B-5 without dislodging any tiles Anonymous user Pending
Go With the Flow Beat level I-2 without jumping. 50 StarsOfTheSky Likely
Jumping For Joy Beat Level 58 using the skater without pressing left or right 200 Plain Toast Under consideration
Explorer Visit every level at least once 1000 RapidHyperion Under consideration
Saved By The Power Cells Use the Gentleman to get saved by a power cell. 50 Anonymous Under consideration
Quite A Big Jump Beat Plan C, Part 9 with only one gravity switch. Random Pro Likely
Almost dead Ride a crumbling tile to the edge of space, then jump back to safety. 125 Anonymous Under consideration
4S (Speedy Spiral Side Swipe) As the Bunny, beat Plan C, Part 12 without pressing the jump button. 100 Plain Toast Likely
Bouncing Beat Plan C, Part 2 while only switching gravity once. 50 or 100 Random Pro Under consideration
Flipping Out Perform a backflip with the Gentleman 75 EasyJohn42 Pending
Child's Play Beat Infinite Mode level 46 without doing anything. 50 EasyJohn42 Pending
Insert Name Here Beat 75% of Infinite Mode level 106 without jumping. 50 EasyJohn42 Pending
AFK King Beat Infinite Mode level 307 without doing anything. 50 EasyJohn42 Pending
The Conscientious Student Beat Infinite Mode level 44 without dislodging any tiles. (You can't use the Child.) 50 EasyJohn42 Pending
Bomb Defusal Beat Level C-4 without touching the conveyor tiles. 150 Tanline666 Pending
Family Reunion Beat The Way Back, part 16 200 DaRareGames Pending
Void Master Beat Plan C, part 6, only touching regular tiles. Random Pro Pending
Wind Controller Beat Plan C, part 8, without switching gravity. Random Pro Pending
No Repairs Necessary As the Skater, travel 1500 meters in Infinite Mode without dislodging a single crumbling tile. 150 StarsOfTheSky Pending
In The Long Run Run 100,000m cumulative in Infinite Mode. 500 GoBo15 Rejected for lack of interest
Chilly Only touch ice tiles on id-219 in Infinite Mode. 200 1FlyingSpaghettiMonster1 Pending
Fashion Freak Collect all the costumes. (when you're done with making them) 500 Chiptheblewcat Pending
High Jumper or Long Jumper Beat Level 28 without jumping or dislodging any crumbling tiles. 50 Mr.L Pending
Frozen Snake Beat IM level 324 only touching ice. 25 GoBo15 Pending
Do You Think That's Wise? Beat IM level 51 only touching crumbling tiles. 50 GoBo15 Pending
Boulevardier Beat Level B-2 with rotating the level as the Gentleman. 100 Mr.L Pending
Universal Vandalism Crumble 2100 tiles 150 Huggaso Pending
You are Pacified Beating Level 61 while crumbling all Crumbling tiles. 50 Huggaso Pending
Sonic As the Student, beat Level N-6 while only touching fast conveyors. 150 Huggaso Pending
Target Practice Beat Level N-9 without touching slow conveyors as the Student. Random Pro Pending
Precision Pathway Beat The Crystal Gallery, Part 6 without moving left or right. 150 Rubiksmath Pending
Careful Treading Beat Level G-6 without crumbling any tiles. Random Pro Pending
Giant Jumps Beat Level G-7 without changing gravity. Random Pro Pending
Floater With the Student, beat Level G-9 while only touching crumbing tiles. The first few don't count. Random Pro Pending
Left Alone Beat The Way Back, part 5, without moving right. Random Pro Pending
Straight Ahead Beat Level 22 without moving sideways Random Pro Pending
Hypothesis Beat the Low-Power Tunnel, part 6 without moving left or right with the Student. 100 L the Boulevardier Pending
The Darkness Beat Low-Power Tunnel, part 22 only touching dark tiles (the first few don't count) Random Pro Pending
Hop, Skip, and a Jump Beat Level M-3 with only 3 jumps and without crumbling the tiles. 75 Tanline666 Pending
Jumping Beat Level 55 without moving sideways. Random Pro Pending
Not Pushed Around Beat Level I-6 without touching the conveyors Random Pro Pending
Aimer Beat Level U-8 without moving sideways. Random Pro Pending
Bathmophobia  Beat Plan A, part 15 without touching ramps. Random Pro Pending
Graviton Beat Plan A, part 14 changing gravity every jump. Random Pro Pending
The (Really)

Hard Way

As the Student, beat Low-Power Tunnel, part 10 while only touching the single tiles. 600-750 Huggaso Pending
Concussion Bang your head on the bottom of a tile (this is only possible with crumbling tiles or the Gentleman) 150 StarsOfTheSky Pending
Storyteller Unlock all the cutscenes (when they are all released). 50 StarsOfTheSky Pending
Definitely A Gymnast Beat Level H-1 as the Skater without jumping 50 L the Boulevardier Pending
sdrawkcaB

(the word 'Backwards' spelled backwards)

Discover being able to play levels backwards. 250 DerpFace2227 Pending
The Credits Read the Credits. 5 Huggaso Pending
The Conscientous Engineer As the Angel, after the starting platform, beat Level A-9 only touching boxes. 250 GoBo15 Pending
Beep-Beep Beat Level C-3 only using the Student’s ability when the Tunnel beeps. (A tip; make precise jumps, and near the end, use the conveyors to your advantage.) 200 Tanline666 Pending
Exobiology Beat Level 37 without touching any normal tiles. (First few tiles don't count.) 50 L the Boulevardier Pending
Sleep-Bouncing Beat Level 38 without moving sideways or jumping as the Bunny. 50 L the Boulevardier Pending
Tiny Hops Beat Level U-10 without pressing jump as the Bunny. Random Pro Pending
Ice Skating (and Jumping?) Beat IM 112 without jumping. 25 StarsOfTheSky Pending
The Crazy Way Beat Level L-3 without using the jump button. 100 DerpFace2227 Pending
The Maze-y Way Complete the first half of Level L-4 traveling left, then complete the second half by traveling right. 75-100 Tanline666 Pending
The Amazing Way Beat Level L-5 as the Bunny by only jumping ONCE. 300 DerpFace2227 Pending
Temptations Travel 1500 meters in Infinite Mode using the Student or Angel without using either of their special abilities. 200 Sugar Plum Cake Pending, Possible
Allergic to Power Cells Without collecting any power cells, run 2000 meters in Infinite Mode, 350 Sugar Plum Cake Pending, Possible
Back For More Beat Plan A, Part 16 with the Bunny, Duplicator, and the Child. 750 Sugar Plum Cake Pending, Possible
Disqualify the Child from Precise Jumper, as he can earn it if you don't dislodge tiles, but still touch them. GoBo15 Pending
Greed As the Gentleman, run 500-1000m grabbing EVERY visible power cell. (You don't have to collect every power cell inside boxes) 250 GoBo15, Random Pro Pending
Fear Beat IM level 202 avoiding black tiles.  50 GoBo15 Pending
A True Scientist As the Student, beat level N-8 without jumping. 300 GoBo15 Pending
But How? Fail Launch Site A as the Pastafarian. 100 DerpFace2227 Pending
Risky Runner Beat level 38 by touching only crumbling tiles, as the Runner. 100 Jp367 Pending
Change description for Surgical to "Don't dislodge the big field, only the little ones." Fivebee2 Pending
Why Don't They Crumble Inwards? Dislodge the crumbling tiles in Level 39 from the outside of the tunnel, then re-enter the tunnel and finish the level. 150 GoBo15 Rejected for difficulty
Keeping Faith As the Pastafarian, beat level T-6 only using her bridge. (You can touch the very first tile.) 250 GoBo15 Pending
Solving Problems Skates are clearly useless. Prove it by going 2,000m in infinite mode as the Angel in less than 2 minutes. 500 TreacherousAppleMan8 Pending
The Mad Scientist The tunnels' gravity should be studied a bit more.

Gather data by going 1,000m in infinite mode as the Student without moving left or right.

500 TreacherousAppleMan8 Pending
Safety Precaution Complete Level G-7 without dislodging any tiles 75 Anibaban Pending
Skate Race Winner As the Skater, beat Level 14 without moving sideways and without crumbing any tiles. 200 Random Pro, name by Anibaban Pending
That One Ramp Beat Winter Games, part 11 as the Skater while only jumping twice. 150 Random Pro Pending
Boxrider Beat The River, part 2 only jumping once. 100 Random Pro Pending
Monkey Bars Beat level 32 as the Gentleman without jumping (flying to the power cell is fine). 200 NP101 Pending
Living Anvil Dislodge 75 crumbling tiles in one infinite mode run. You can’t use the duplicator. 275 Anonymous User Pending
Duplicator's Lucky Run At level 10, use the duplicator to beat the level without dislodging tiles. 200 Emersonac Pending
Survival Complete 20 Explore Mode levels in a row 75 Electroblast Pending
Skill Skater As the Skater, beat Winter Games Level 20 75 Electroblast Pending
Bounce Maniac Bounce 500 m in Infinite Mode as the Bunny without jumping (bouncing is fine) 75 Electroblast Pending
Blackout Beat the Low-Power Tunnel 150 Electroblast Pending
Slick Moves Float out the tunnel 4 times in one level and beat the level 175 Electroblast Pending
Rewind Play any level backwards (find out how to do this yourself!) 25 Electroblast Pending
Time is Ticking Run 1000 m in Infinite Mode in less than 1 minute 100 Electroblast Pending
Bridge Complete Finish the Bridge Building minigame 250 Electroblast Pending
Oh, Shoot! Finish one Bridge Building level without the box. 25 Electroblast Pending
Fro-Zone Id-128 stay on ice tiles Suoidarg Pending

Tiles

Suggestion User Status
Moving tiles - tiles that can be activated and will move upon contact with the character. Huggaso Under consideration
Wind tiles - these tiles push you away from them. They have enough power to lift you 1.5m off the ground. AK Cuber Partially accepted: something similar is planned
Gold glowing tiles (a.k.a. more color options for glow tiles) Lovechinesefood Under consideration
Conveyor ramps - Let characters do fast / slow jumps (forwards and backwards), and sideways jumps (sideways ones) GoBo15 Pending
Add Conveyor tiles to the level editor. GoBo15 Likely once more conveyor-based levels are released
Sticky tiles (from Run 2) in the level editor, Infinite mode, Explore mode, or just in general. NP101Runner Likely
Differently shaped or sized boxes DerpFace2227 Likely
Anti-Gravity tiles – These would not change the gravity when touched and would allow you to do wall jumps. Ender Skull Under consideration
Water Tiles - Slows down the character until the character has "dried off". Plain Toast Pending
Elevator Tiles - Will move upward or downwards when it senses the character is nearby. Huggaso Pending
Water - Not a tile. But it can act like waterfalls (Cover up the front so you can't see as well), rivers (Can push you out of the level, similar to the sideway conveyors) or even ponds or lakes (Maybe they are trapped in an area by Boxes or Ramps, likewise, and these can slow you down as you run in the water.). It will also explain why Ice tiles exist. Huggaso Pending
Boulders - These ones roll from the end of the level towards your direction. You can avoid them by jumping. You would get pushed behind when it rolls towards you. Can be more interesting if sideway rolling boulders exist. Huggaso Pending
Rewind Tiles - Pushes character back a few tiles or back to the beginning of the level when touched. StarsOfTheSky Pending
Fast-Run tiles from Run 2.They act like conveyors except you don't slow over time once you walk off,and your newfound speed can only be stopped by running into things and dying. NP101 Pending
Different boxes.Such as bouncy, sticky, etc. NP101 Pending
Add the Blocks from Run 2 and give them special traits to make them different from boxes NP101 Pending
Add Inverted Gravity Tiles from Run 2 (Just wanted to resuggest this to acknowledge its presence) NP101 Pending
Tiles that at first make you have to do part of a level backwards, then another will send the player back in the right direction. Sandervv04 Pending
Rename the crumbling tiles something else, since on the wiki, 'crumble the crumbling tiles' just sounds a little repetitive. DerpFace2227 Partially rejected, we're going to change "crumble" in that situation to "dislodge".
Perhaps there can be tiles that look like you can walk over them, but are actually fake tiles that you can fall right through the same way you fall into the empty gaps and restart the level. Sugar Plum Cake Pending
Darkness tiles - Tunnel plunges into darkness for a few seconds before flickering, and then going back to normal. StarsOfTheSky Pending
Flip tiles - Tiles that immediately flip you onto the same spot you were, only on the roof of the tunnel. Electroblast Pending
Speed Tiles that give you +30% speed for 5 secs Electroblast Pending

Characters / Costumes

Suggestion Creator Status
A devil costume for the Angel. It could look like the picture below, created by LazPuf on Discord. Special Ability: Can jump higher.
Devil-1
Alexandru.ursu.1; GoBo15; LazPuf Likely
Winter costume for the Bunny, bow on its head and mittens and slippers, works better on ice. NP101Runner Under consideration
Costume for the Student, which replicates how the student worked before the update Random Pro Accepted (but it may not be exactly the same)
Easter costumes NP101Runner Likely, for the Bunny at least
Costume for the Student. The Student wears a Square academic cap after she has maybe found the end of the game? Plain Toast Under consideration
Costume for the Duplicator called the Cloner. He looks identical to the Duplicator, but everything blue turns green instead.
Cloner

Abilities: He can spawn 10~15 duplicates, but has much lower stats. His jumps are much lower, and he runs much slower. But he can still jump on top of duplicates.

Huggaso Pending
Costume for the Gentleman. He wears a bowler hat instead of a top hat. It has a magnet inside instead of an electromagnet. (Basically replicates how the Gentleman worked before the update) 1FlyingSpaghettiMonster1 Pending
A Cyborg costume for the Angel, which has a jetpack on his back.

Ability: Hover in the air for 3 seconds for every two jumps.

Huggaso Pending
As a buff for the pirate make it immune to Water Tiles (if they start to exist) Plain Toast Pending
Give the Ghost an ability that won't crumble the crumbling tiles at all, replicating earlier versions of the Child. DerpFace2227 Pending

Create a new character called The Cat. The Cat would have 2 special abilities: 1. It jumps farther than most characters, and 2. If The Cat misses the jump but the tile is right in front of him, The Cat's claws will come out, and pull it back up, but this only happens once.

Pundertale_55 Pending
A bird costume for the Lizard, because birds evolved from reptiles. Maybe it could be hopping short distances, but have the ability to glide with his wings after holding the jump button. Sandervv04 Pending
Costume for the Pastafarian: (I couldn't think of the name, maybe ... Super Pastafarian?)

The FSM had granted her superpowers due to her loyalty, and she can now move at super speed. She ran like the Runner, but is approximately 8 times quicker than him. Her light bridge is still present, but is as weak as the Pirate's version. However, her jump becomes very small, with the high jump equivalent to the height of two Bunny bounces.

She expels lightning bolts and static energy when she runs, and she is at a blur to the eyes since she is moving and vibrating so fast.

Huggaso Pending
Run 4 character idea: The Cyclist. He/she rides a bicycle instead of running, and is the only character who cannot jump, because they're sitting on a bike. However, when they cycle across the ground, they can build up enough speed to cross most short and medium length gaps. They slow down when going up a box or ramp. When they run off a ramp or the side of a box, they can do a turbo-charged super fast jump even longer than the Angel's maximum dash length. GoBo15 Pending 
Costume for the Bunny, which is called The Hare. It looks exactly the same as the Bunny, but has longer ears, and is a disguise the Child put on it to escape the Angel. It is a bit slower, but when it jumps off a ramp, it does a faster, higher jump than the standard Bunny can. GoBo15 Pending
Halloween costume for the Bunny called the "Killer Chinchilla".The Child made it look scary for Halloween (at least it was Halloween at the Planet) and The Angel says it looks like a Killer Chinchilla. Gray with small ears and red spots(revealed to be ketchup). Moves slower and walks but can quickly build up speed by jumping. 300 power cells or beat LPT NP101 Pending
A Marathon Runner costume for the Runner. Slightly faster but jumps slightly lower than the Runner. It would wear a yellow tank top with black shorts and a piece of paper taped to the back with a number on it, such as 3. Sugar Plum Cake Pending
A Costume for the Bunny with the fur now white/grey and a hat that looks like something similar to this. The Bunny would run somewhat faster in this costume and the jump height would be lowered just a little bit.
Thishat
Sugar Plum Cake Pending
A Costume for the Child that is meant to look like the Bunny. It would consist of ears (Made from cardboard) a tail (Made from a crumpled-up paper ball) and a cardboard suit (To look like the Bunny's tail). The balloon could either be altered to look like an Easter Egg, a carrot, or the same green one the Child uses.

This costume allows the Child to jump higher and run faster.

Sugar Plum Cake Pending
A superhero costume for the Gentleman. Faster speed and higher jump height than the original. (Since the Gentleman almost looks as if he's flying towards the power cells like a superhero flies in the sky.) The hat would be replaced with a mask, and there would be a cape and superhero suit. Sugar Plum Cake Pending
Costume of the Runner called the Sprinter. Lower maneuverability, but she has a once-per-level super speed boost ability (around 30 meters per second?) that lasts for 2-3 seconds. After that, she will become tired and move slower until she gets to the next level or if she fails a level. Random Pro Pending
Run 4 Character idea: The Skateboarder:The he has the speed of the the Pastafarian on the light bridge and is maneuverable as the duplicator, but jumps the height of the bunny’s hop height multiplied by 2 in order to build up speed each time he fully jumps in a 30% chance. Anibaban Pending
Run 4 Character Idea: The Grappler: Press jump again in midair to exactly 6 tiles in front of you. If there is nothing there, you grapple onto nothing and fall. Everything else is the same as the Runner. Electroblast Pending

Miscellaneous

Suggestion Creator Status
Give the Child a cutscene where he splashes the Angel with his balloon. EasyJohn42 Under consideration, except that [SPOILER REDACTED]
Triangular levels and levels with bouncy tiles in Explore Mode or Infinite Mode. (These tiles can currently be seen only in the level editor.) GoBo15 Under consideration
Give the Pastafarian a cutscene where she takes off her hat. NP101Runner  Under consideration
Add Map of the Stars as the Infinite mode theme (look up Run 3 ost) NP101Runner  Under consideration
Add level editor to mobile Anonymous user Accepted (but it will take a while)
More seasonal Infinite Mode variants (recoloured levels and different power cell skins). Ideas: go to my blog post about it. GoBo15 Likely
Season Switcher - shop item that lets you toggle IM skins at will. GoBo15 Likely
Blinking when a character is facing you llamas4Dayz Likely, eventually
Child costume were the balloon is a bunny. llamas4Dayz Under consideration
Give level C-3 an eerie silence instead of music, just beeping. DerpFace2227 Under consideration
Make IM level 53 less laggy with the Pastafarian. Random Pro Pending
Discord Button for Run Discord on start menu like the app store buttons. Mr.L Unlikely
Run Wiki Button on start menu like the app store buttons. Mr.L Under consideration
Add a stat to the IM end-of-run statistics for "Achievements Earned" GoBo15 Accepted
Add a stats page with Total Jumps, total IM distance, total levels beaten, total IM levels beaten, power cell all-time collection, average power cells per IM run, etc. Random Pro Pending
Create hidden levels, tunnels or cutscenes in the game, which can be unlocked after a specific event. Huggaso Under consideration, but not high priority
Allow characters to jump from a level to another tunnel, instead of choosing in the Galaxy Map. Huggaso Already planned
A few hidden alternative endings. Huggaso Unlikely
Allow the Child to finally kick the Angel! DerpFace2227 Under consideration
Allow an option that can let you choose to play in first-person and third-person perspective. It would be very cool. For the first-person perspective, I mean that you actually see what the character is seeing. Huggaso Pending
IM end-of-run trivia exclusive to costumed characters GoBo15 Pending
Option to turn off cutscenes. L the Boulevardier, DerpFace2227 Pending
A tunnel which is entirely different from the Low-Power Tunnel, with tiles that are (very) bright, and boost characters' abilities instead of weakening them. Huggaso Pending
Give the Child a cutscene in which he shows his feeling's to his father's duplicates. Huggaso Pending
After completing Explore Mode, have all or some of these rewards:


  • Cutscene that hints about Run 4
  • All levels (Except minigames) can be played with any character
  • Caveman and Zombie can be played as (They just work the same as the Runner)
  • Intense Speed
  • Some scrapped levels can be played.
GoBo15 Pending
When pausing a game of Infinite Mode, allow a character select bar so you can change characters (there will be a small fine of power cells, but it will not be as high as dying). Characters may be reused, unless the player fails the level with that specific character. StarsOfTheSky Pending
Have a cutscene where the Child is asked by the Duplicator why he brought his Halloween ghost costume. StarsOfTheSky Partially rejected, loss of interest
Give the Pastafarian some sort of a cutscene where she explains to another character (maybe the Runner or the Skater) about the FSM's light bridge and the Runner or Skater will not believe her.

Note: Can the other characters see the light bridge? Because if yes, then the Runner or Skater will see a light bridge form and the Pastafarian runs away. If not, then the Runner or Skater will see the Pastafarian running/jumping in mid-air and will be confused.

StarsOfTheSky Partially rejected, loss of interest
Have the Duplicator spy on the Angel (in a cutscene) like this: He is hiding on the opposite side of the tunnel where the Angel is, and one of his duplicates is hiding in a more obvious position. The Angel notices the other duplicate, then tells the duplicate that it was really obvious where he was hiding and that the Angel would "of course not be fooled by such a naive trick", while not knowing that the real Duplicator is on the ceiling. Random Pro Pending
Add a shortcut to reset the box entirely in Bridge Building levels with the Protip cutscene. (With a confirmation box if possible) Executivity14 Pending
Working on the backwards levels more and making them possible, and more fun than they already are. DerpFace2227 Pending
Give the backwards levels hidden cutscenes DerpFace2227 Pending
Add a hidden "Level 0", only reachable when playing Level 1 backwards and reaching there. Add a cutscene in it if possible. Huggaso Pending
An option to move back a frame in cutscenes Sandervv04 Pending
Cutscene when the characters get back: The Angel, Duplicator, Bunny and Child get to the planet and the Angel says "Hey look, the (Duplicator's wife's name) is here!" and the Child tells her that he was playing this great game for the last few years. The Duplicator's wife asks the Duplicator why he has started producing duplicates, and this reveals the Duplicator's old name and the jar of enzymes thing. 

The Duplicator's wife could A) appear or B) if it's too tricky drawing another character, she could be off-screen and we only see her speech bubbles, so we never find out what she looks like.

GoBo15 Pending
Make the cutscene "Cheating" show up in the cutscene gallery, with that name as well. DerpFace2227 Pending
Give the G-Tunnel more plot throughout the game DerpFace2227 Pending
Make some of the Wormhole and Going Home levels only possible with some characters, encouraging power cell farming for all the characters. DerpFace2227 Pending
Make another Creator Contest for new Run 3 levels Lovechinesefood Pending
Add special tunnels in Infinite Mode that appear just as randomly as all other tunnels you enter in infinite mode. These tunnels can only be accessed by 1 certain character, with 1 special tunnel in Infinite mode for each. Each of them would contain an achievement that rewards more power cells rather than the usual 50 (Maybe a range from 100-250) and each achievement would have something to do with the character's abilities. (Costumed characters would have the same tunnel as the normal character.) If you fall off in a special tunnel and kept going with a different character, it would be the same as usual if you fell off in a normal tunnel and you'd keep going. However, you cannot access another special tunnel with the new character you selected to keep going, as you can only find up to one each time you play in this mode. Sugar Plum Cake Pending
Make "Widdershins" and "Electrophobia" on the Achievements page appear above the level-exclusive achievements instead of separated at the bottom. GoBo15 Pending
Add a single-use booster called "Safety Spring" in the Shop, which essentially gives you a bonus life for that gameplay. It will be activated when you are falling into space, automatically. Huggaso Pending
Add an option to allow playing a level with the speed tenfold. Named "Extreme Mode". Huggaso Pending
Make a cutscene that has a Johnny Quest noise called a splat of paint. This cutscene could be done after finishing the Runway, a tunnel in Run 3. That splat of paint could make the skater turn into a car with skates, which would also make the skates turn into four colors. Lovechinesefood Pending
Make an id-271 for Infinite Mode. GoBo15 Pending
Allow a multi-player challenge for Run 4(called the Alien Races), each round of 10 players using the same character just goes off, last one standing wins. DerpFace2227 Pending
Add infinite mode trivia for the Student that reads "The Student moves pretty slow, but cut her some slack, its hard to run with a backpack on" NP101 Pending
Boss battles, such as creatures living in the Tunnels and transformed characters. Because every good game needs boss fights. Tanline666 Pending
Make a template for infinite mode achievements. EasyJohn42 Pending
Upon beating level 1, backwards, play the cutscene Planet Missing, (after the player unlocks it). ZolteGamer Pending
Maybe you an add timed levels, meaning that you have to pass a level within a short period of time. Maybe, it can be really long levels that you have to beat by running on Conveyors, Ice, or it can be levels filled with Boxes, and slow Conveyors. Or, even Barriers! Huggaso Pending
After the Runner, Skater, and Student enter the wormhole and enjoy their time exploring it for a while, they realize they cannot go back the way because of natural reasons or some evil thing, and they start looking for a way back. Random Pro Pending
Temporary character restrictions: Have a character be not allowed to play with. For example, if in the plot line something kidnaps the Child or the Child gets lost, then you cannot play the Child anymore in regular Explore Mode Levels or in Infinite Mode until the Child is found. Random Pro Pending
Make 1v1 game mode: A random string of 2-5 levels is generated, whoever makes it to the end wins. Checkpoints at the end of each level. Costs 10 power cells to enter, winner gets 20 power cells Electroblast Pending

Notes

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